Master Asia vs Amuro Ray: GD05 Gundam Card Comparison
By Panda Hobby - Canada's Largest Gundam Store | Published: 2026-11-04
Category: การเปรียบเทียบ
Compare GD05-089 Master Asia and GD05-085 Amuro Ray on rarity, card text, and price to decide which Gundam card fits your collection or deck.
Quick answer
Choose GD05-089 Master Asia if you want the higher LR+ rarity and a flexible Burst ability that can become a Unit, or GD05-085 Amuro Ray if you prefer a straightforward Pilot card that heals your Unit after battle damage. Both are strong picks, but your deck's strategy should decide.
Rarity and card type: LR+ versus R+
The most visible difference is rarity: Master Asia is an LR+ card, while Amuro Ray is R+. In Gundam Card Game collecting, LR+ cards are generally printed less often than R+ cards, which can make them harder to find and more desirable for collectors. However, rarity does not automatically mean a card is better in play—it depends on how you use it.
Master Asia is a Pilot card that can also be deployed as a Unit under certain conditions, giving you flexibility. Amuro Ray is a Pilot card that attaches to a Unit and provides a consistent stat boost. If you are building a deck that needs a reliable Pilot, Amuro Ray's simpler role may be easier to slot in.
Ability breakdown: Burst flexibility vs. recovery
Master Asia's Burst ability lets you add the card to your hand. If you have three or more (MF) cards in your trash, you may deploy it as an AP3/HP3 Unit instead of treating it as a Pilot. This makes it a versatile option in decks that can fill the trash with (MF) cards, as it can transition from a Pilot to a Unit when needed.
Amuro Ray's Burst ability also adds the card to your hand. During your turn, when the Unit it is paired with destroys an enemy Unit with battle damage, that Unit recovers 2 HP. This makes Amuro Ray a solid choice for aggressive decks that expect to win battles and want to keep their Units healthy.
Price and collecting: what the numbers suggest
At the time of writing, Master Asia is listed at USD 68.42 (compared to a catalog comparison price of USD 110.36), while Amuro Ray is USD 91.81 (compared to USD 143.46). Both show a discount from the comparison price, but Amuro Ray carries a higher absolute price tag. That might reflect demand from players who value his healing effect or from collectors who like the character.
If you are collecting for rarity, Master Asia's LR+ status may appeal more. If you are building a deck and want a proven Pilot, Amuro Ray's higher price might be justified by his consistent performance. Keep in mind that prices fluctuate, so check current listings before buying.
Key trade-offs to weigh
- Rarity vs. playability: Master Asia is LR+ and may be harder to pull, but its Unit deployment requires (MF) cards in trash. Amuro Ray is R+ and easier to acquire, with a straightforward healing effect that works in any deck with green Pilots. If you want a card that performs without setup, Amuro Ray is more plug-and-play.
- Deck synergy: Master Asia shines in decks that can reliably put (MF) cards in the trash, turning it into a Unit. Amuro Ray fits any deck that can use a green Pilot and benefits from healing after battle. Check your deck's trait support before choosing Master Asia.
- Budget and collecting: Amuro Ray has a higher catalog price, which might strain a budget, while Master Asia offers LR+ rarity at a lower price point. If you are collecting for rarity, Master Asia may be the better value. Set a budget and decide whether rarity or in-game performance matters more to you.
Product facts
- [GD05-089] LR+ Master Asia: Rarity: LR+; Number: GD05-089; Burst ability can deploy as an AP3/HP3 Unit if 3 or more (MF) cards are in trash. This gives you a dual-purpose card that can adapt to your board state, especially in (MF)-focused decks.
![[GD05-089] LR+ Master Asia](https://pandahobbykhg.com/api/image-optimizer?src=%2Fuploads%2Fsites%2F2274%2Fimport-1786948215612-441349187.png&w=1200&q=85)
[GD05-089] LR+ Master Asia - [GD05-085] R+ Amuro Ray: Rarity: R+; Number: GD05-085; Pilot card with Burst; recovers 2 HP when it destroys an enemy Unit with battle damage. This makes it a strong choice for aggressive decks that need to sustain their Units through combat.
![[GD05-085] R+ Amuro Ray](https://pandahobbykhg.com/api/image-optimizer?src=%2Fuploads%2Fsites%2F2274%2Fimport-1786948217627-400748611.png&w=1200&q=85)
[GD05-085] R+ Amuro Ray
Which card is right for you?
Best for
- Collectors seeking a higher-rarity LR+ card with flexible abilities
- Players building a deck with (MF) trait synergy and trash setup
Not for
- Players who want a simple, consistent Pilot without setup conditions
- Budget-conscious buyers who prefer a lower upfront cost
![[GD05-089] LR+ Master Asia](https://pandahobbykhg.com/api/image-optimizer?src=%2Fuploads%2Fsites%2F2274%2Fimport-1786948215612-441349187.png&w=400&q=82)
![[GD05-085] R+ Amuro Ray](https://pandahobbykhg.com/api/image-optimizer?src=%2Fuploads%2Fsites%2F2274%2Fimport-1786948217627-400748611.png&w=400&q=82)